Recent works:
Mech warrior's head:
Concept, model, UV's and provisional maps of a mech warrior piece for a project in development.
modular pieces of a cathedral
3D Models, UVs,Textures and setup on Unity 5 of a modular cathedral for a personal project.
Programs used:
-3ds Max
-Adobe Photoshop
-Substance Painter
-Unity 5.6
Albedo / Normal / Smoothness / Specular / Wireframe
-Anyone's Diary:
I worked as a 3D modeler for Anyone's Diary with the World Domination Project team, finalists on Playstation Talents 2017. The world of Anyone's Diary has its own caracteristic style, where everything is made of paper and cardboard. You can see some examples below:
Click on the images for a 3D view (Sketchfab)
-Unfinished Pixel:
I worked with Unfinished Pixel modeling weapons for their mech project (no textures)
Others
Old models
Renderizado en tiempo real en Substance Painter.
Renderizado en tiempo real en Substance Painter.
Renderizado en tiempo real en Substance Painter.
Renderizado en tiempo real en Substance Painter.
Texturas in-game
Texturas In-game
Renderizado en tiempo real en Unity 5.
Renderizado en tiempo real en Unity 5.
Renderizado en tiempo real en Unity 5.
Renderizado en tiempo real en Unity 5.
Renderizado con Scanline.
Jewelry table with multiple tools and other elements.
Programs used:
-3ds max 2019
-Adobe Photoshop CS6
-Substance Painter 1.x
-Marmoset Toolbag 3